Overload List
Name | Description | |
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AddTerrain(MeshGeometry3D, IList<(Of <<'(Point3D>)>>)) |
Creates a terrain generated using the given sample points and adds it to the specified mesh.
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AddTerrain(MeshGeometry3D, Int32, Vector3D, Point3D, Double, Double, Int32, Int32, Vector, Double, Boolean, Double, Boolean, ImageSource) |
Create a new terrain and combine it with the mesh
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