Creates a terrain generated using the given sample points and adds it to the specified mesh.
Namespace: Ico.Windows.Media.Media3DAssembly: Ico3DControlsLibrary (in Ico3DControlsLibrary.dll) Version: 10.97.212.0 (10.97.212.00)
Syntax
C# |
---|
public static void AddTerrain(
MeshGeometry3D mesh,
IList<Point3D> points
) |
Visual Basic |
---|
Public Shared Sub AddTerrain ( _
mesh As MeshGeometry3D, _
points As IList(Of Point3D) _
) |
JScript |
---|
public static function AddTerrain(
mesh : MeshGeometry3D,
points : IList<Point3D>
) |
Parameters
- mesh
- Type: System.Windows.Media.Media3D..::..MeshGeometry3D
The MeshGeometry3D to be filled with the terrain.
- points
- Type: System.Collections.Generic..::..IList<(Of <(<'Point3D>)>)>
A collection 3D points used as key points in the generation of the terrain.
See Also