The Terrain3D type exposes the following members.

Constructors

  NameDescription
Public methodTerrain3D
Initializes a new instance of the Terrain3D class

Methods

  NameDescription
Public methodStatic memberAddTerrain(MeshGeometry3D, IList<(Of <<'(Point3D>)>>))
Creates a terrain generated using the given sample points and adds it to the specified mesh.
Public methodStatic memberAddTerrain(MeshGeometry3D, Int32, Vector3D, Point3D, Double, Double, Int32, Int32, Vector, Double, Boolean, Double, Boolean, ImageSource)
Create a new terrain and combine it with the mesh
Public methodApplyAnimationClock(DependencyProperty, AnimationClock)
Applies the effect of a given AnimationClock to a given dependency property.
(Inherited from Visual3D.)
Public methodApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)
Applies the effect of a given AnimationClock to a given dependency property. The effect of the new AnimationClock on any current animations is determined by the value of the handoffBehavior parameter.
(Inherited from Visual3D.)
Public methodAttach
Attach this primitive to the CompositionTarget rendering engine
(Inherited from Primitive3D.)
Public methodBeginAnimation(DependencyProperty, AnimationTimeline)
Initiates an animation sequence for the DependencyProperty object, based on the specified AnimationTimeline.
(Inherited from Visual3D.)
Public methodBeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)
Initiates an animation sequence for the DependencyProperty object, based on both the specified AnimationTimeline and HandoffBehavior.
(Inherited from Visual3D.)
Public methodCheckAccess
Determines whether the calling thread has access to this DispatcherObject.
(Inherited from DispatcherObject.)
Public methodClearValue(DependencyProperty)
Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier.
(Inherited from DependencyObject.)
Public methodClearValue(DependencyPropertyKey)
Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey.
(Inherited from DependencyObject.)
Public methodCoerceValue
Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.
(Inherited from DependencyObject.)
Public methodDetach
Detach this primitive from the CompositionTarget rendering engine
(Inherited from Primitive3D.)
Public methodEquals
Determines whether a provided DependencyObject is equivalent to the current DependencyObject.
(Inherited from DependencyObject.)
Public methodFindCommonVisualAncestor
Returns the common ancestor of the visual object and another specified visual object.
(Inherited from Visual3D.)
Public methodGetAnimationBaseValue
Retrieves the base value of the specified DependencyProperty object.
(Inherited from Visual3D.)
Public methodGetHashCode
Gets a hash code for this DependencyObject.
(Inherited from DependencyObject.)
Public methodGetLocalValueEnumerator
Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject.
(Inherited from DependencyObject.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetValue
Returns the current effective value of a dependency property on this instance of a DependencyObject.
(Inherited from DependencyObject.)
Public methodInvalidateProperty
Re-evaluates the effective value for the specified dependency property
(Inherited from DependencyObject.)
Public methodIsAncestorOf
Determines whether the visual object is an ancestor of the descendant visual object.
(Inherited from Visual3D.)
Public methodIsDescendantOf
Determines whether the visual object is a descendant of the ancestor visual object.
(Inherited from Visual3D.)
Public methodReadLocalValue
Returns the local value of a dependency property, if it exists.
(Inherited from DependencyObject.)
Public methodSetCurrentValue
Sets the value of a dependency property without changing its value source.
(Inherited from DependencyObject.)
Public methodSetValue(DependencyProperty, Object)
Sets the local value of a dependency property, specified by its dependency property identifier.
(Inherited from DependencyObject.)
Public methodSetValue(DependencyPropertyKey, Object)
Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property.
(Inherited from DependencyObject.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodTransformToAncestor(Visual3D)
Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual3D ancestor of the object.
(Inherited from Visual3D.)
Public methodTransformToAncestor(Visual)
Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual ancestor of the object.
(Inherited from Visual3D.)
Public methodTransformToDescendant
Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual3D descent object.
(Inherited from Visual3D.)
Public methodVerifyAccess
Enforces that the calling thread has access to this DispatcherObject.
(Inherited from DispatcherObject.)

Fields

  NameDescription
Public fieldStatic memberBordersDisplacementProperty
This is the depency property for BordersDisplacement
Public fieldStatic memberDirectionProperty
This is the dependency property for Direction
Public fieldStatic memberDisplacementTolleranceProperty
This is the depency property for DisplacementTollerance()()()()
Public fieldStatic memberElevationBitmapProperty
This is the depency property for HeightMap
Public fieldStatic memberHeightMapProperty
This is the depency property for HeightMap
Public fieldStatic memberLengthProperty
This is the dependency property for Length
Public fieldStatic memberLengthSegmentsProperty
This is the dependency property for LengthSegments
Public fieldStatic memberRandomSeedProperty
This is the dependency property for RandomSeed
Public fieldStatic memberVerticalDisplacementProperty
This is the depency property for VerticalDisplacement
Public fieldStatic memberWidthProperty
This is the dependency property for Width
Public fieldStatic memberWidthSegmentsProperty
This is the dependency property for WidthSegments

Properties

  NameDescription
Public propertyBackMaterial
Get or set the material for the back of the object
(Inherited from Primitive3D.)
Public propertyBordersDisplacement
Get or set whether vertical random displacement is allowed for the terrain's borders too. This property is meaningful only when the VerticalDisplacement is non zero.
Public propertyChildren
Gets a collection of child Visual3D objects.
(Inherited from ModelVisual3D.)
Public propertyContent
Gets or sets the model that comprises the content of the ModelVisual3D.
(Inherited from ModelVisual3D.)
Public propertyCustomTile
Get or set the number of UV tiles used custom tiling
(Inherited from Primitive3D.)
Public propertyDependencyObjectType
Gets the DependencyObjectType that wraps the CLR type of this instance. 
(Inherited from DependencyObject.)
Public propertyDirection
The direction normal to the terrain.
Public propertyDispatcher
Gets the Dispatcher this DispatcherObject is associated with.
(Inherited from DispatcherObject.)
Public propertyDoubleSided (Inherited from Primitive3D.)
Public propertyHasAnimatedProperties
Gets a value that indicates whether this Visual3D has any animated properties.
(Inherited from Visual3D.)
Public propertyHeightMap
Get or set the ImageSource used for automatic generation of the terrain. The property VerticalDisplacement should be non zero.
Public propertyIsSealed
Gets a value that indicates whether this instance is currently sealed (read-only).
(Inherited from DependencyObject.)
Public propertyLength
Get or set the height of the terrain
Public propertyLengthSegments
Get or set the number of divisions along each side of the terrain
Public propertyMaterial
Get or set the material for the object
(Inherited from Primitive3D.)
Public propertyRandomSeed
Get or set the random seed used to generate the terrain
Public propertyTextureMapping
Gets or sets the texture mapping.
(Inherited from Primitive3D.)
Public propertyTextureMappingDirection
Gets or sets the texture mapping direction.
(Inherited from Primitive3D.)
Public propertyTileMode
Get or set the tile mode to use for texture mapping
(Inherited from Primitive3D.)
Public propertyTransform
Gets or sets the transform set on the ModelVisual3D.
(Inherited from ModelVisual3D.)
Public propertyVerticalDisplacement
Get or set the vertical random displacement for the terrain
Public propertyWidth
Get or set the width of the terrain
Public propertyWidthSegments
Get or set the number of divisions along each side of the terrain

See Also