The Plane3D type exposes the following members.
Methods
Name | Description | |
---|---|---|
AddPlane(MeshGeometry3D, Vector3D) |
Create a new plane and combine it with the mesh
| |
AddPlane(MeshGeometry3D, Vector3D, Point3D) |
Create a new plane and combine it with the mesh
| |
AddPlane(MeshGeometry3D, Vector3D, Point3D, Double, Double, Int32, Int32, Vector) |
Create a new plane and combine it with the mesh
| |
AddPlane(MeshGeometry3D, Vector3D, Point3D, Double, Double, Int32, Int32, Vector, Double, Boolean) |
Create a new plane and combine it with the mesh
| |
ApplyAnimationClock(DependencyProperty, AnimationClock) | Applies the effect of a given AnimationClock to a given dependency property. (Inherited from Visual3D.) | |
ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) | Applies the effect of a given AnimationClock to a given dependency property. The effect of the new AnimationClock on any current animations is determined by the value of the handoffBehavior parameter. (Inherited from Visual3D.) | |
Attach |
Attach this primitive to the CompositionTarget rendering engine
(Inherited from Primitive3D.) | |
BeginAnimation(DependencyProperty, AnimationTimeline) | Initiates an animation sequence for the DependencyProperty object, based on the specified AnimationTimeline. (Inherited from Visual3D.) | |
BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) | Initiates an animation sequence for the DependencyProperty object, based on both the specified AnimationTimeline and HandoffBehavior. (Inherited from Visual3D.) | |
CheckAccess | Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.) | |
ClearValue(DependencyProperty) | Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.) | |
ClearValue(DependencyPropertyKey) | Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.) | |
CoerceValue | Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. (Inherited from DependencyObject.) | |
Detach |
Detach this primitive from the CompositionTarget rendering engine
(Inherited from Primitive3D.) | |
Equals | Determines whether a provided DependencyObject is equivalent to the current DependencyObject. (Inherited from DependencyObject.) | |
FindCommonVisualAncestor | Returns the common ancestor of the visual object and another specified visual object. (Inherited from Visual3D.) | |
GetAnimationBaseValue | Retrieves the base value of the specified DependencyProperty object. (Inherited from Visual3D.) | |
GetHashCode | Gets a hash code for this DependencyObject. (Inherited from DependencyObject.) | |
GetLocalValueEnumerator | Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetValue | Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.) | |
InvalidateProperty | Re-evaluates the effective value for the specified dependency property (Inherited from DependencyObject.) | |
IsAncestorOf | Determines whether the visual object is an ancestor of the descendant visual object. (Inherited from Visual3D.) | |
IsDescendantOf | Determines whether the visual object is a descendant of the ancestor visual object. (Inherited from Visual3D.) | |
ReadLocalValue | Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.) | |
Redraw |
Redraw the object if needed
(Overrides Primitive3DRedraw()()()().) | |
SetCurrentValue | Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.) | |
SetValue(DependencyProperty, Object) | Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.) | |
SetValue(DependencyPropertyKey, Object) | Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
TransformToAncestor(Visual3D) | Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual3D ancestor of the object. (Inherited from Visual3D.) | |
TransformToAncestor(Visual) | Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual ancestor of the object. (Inherited from Visual3D.) | |
TransformToDescendant | Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual3D descent object. (Inherited from Visual3D.) | |
VerifyAccess | Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.) |