Create a new plane and combine it with the mesh
            
Namespace: Ico.Windows.Media.Media3DAssembly: Ico3DControlsLibrary (in Ico3DControlsLibrary.dll) Version: 10.97.212.0 (10.97.212.00)
 Syntax
Syntax
| C# | 
|---|
| public static void AddPlane(
	MeshGeometry3D mesh,
	Vector3D direction,
	Point3D position,
	double width,
	double length,
	int widthSegments,
	int lengthSegments,
	Vector customTile
) | 
| Visual Basic | 
|---|
| Public Shared Sub AddPlane ( _
	mesh As MeshGeometry3D, _
	direction As Vector3D, _
	position As Point3D, _
	width As Double, _
	length As Double, _
	widthSegments As Integer, _
	lengthSegments As Integer, _
	customTile As Vector _
) | 
| JScript | 
|---|
| public static function AddPlane(
	mesh : MeshGeometry3D, 
	direction : Vector3D, 
	position : Point3D, 
	width : double, 
	length : double, 
	widthSegments : int, 
	lengthSegments : int, 
	customTile : Vector
) | 
Parameters
- mesh
- Type: System.Windows.Media.Media3D..::..MeshGeometry3D
 The mesh to combine the plane with
- direction
- Type: System.Windows.Media.Media3D..::..Vector3D
 The direction of the new plane: must be one of the main axis
- position
- Type: System.Windows.Media.Media3D..::..Point3D
 The center of the plane
- width
- Type: System..::..Double
 The width of the plane
- length
- Type: System..::..Double
 The height of the plane
- widthSegments
- Type: System..::..Int32
 The number of segments used to divice the plane width
- lengthSegments
- Type: System..::..Int32
 The number of segments used to divice the plane length
- customTile
- Type: System.Windows..::..Vector
 The number of UV tiles to use for custom tiling
 See Also
See Also