Selectors Section of the 3D Dynamics Ribbon

Note: This topic describes State and Range selector use in 3D displays in GraphWorX64. For information that is specific to 2D displays, refer to Selectors and Animation.

State Selectors and Range Selectors

On the 3D Dynamics ribbon when two or more objects are selected, the Selector dynamics of State and Range become available. Selectors are dynamic actions that you apply to a group of objects so that, at runtime, different objects display at different times based on:

An object that has a State Selector dynamic is essentially a switch. It changes from state to state, and each state is driven by the data sent to the dynamic from a data source such as an OPC tag on sensor or a user-entry field on a dashboard. You might use a State Selector for a traffic light (three colored circles in a group); a series of signs such as Stop, Go, and Yield; or an on/off switch. To remind you of its uses, the State Selector icon has a switch on it.

 

An object that has a Range Selector dynamic animates a group of selected objects in a sequence of frames so that the objects play much like a movie. You might use a range selection to change the colors of alternate quadrants of a sphere and set the interval over which the colors are switched to the portion of the range of values that a tag has.

 

Note: When you assign a Selector dynamic to a set of selected objects those objects are grouped if they weren't already part of a group and can't be ungrouped until the dynamic is removed. Selectors cannot be applied to the group object as a whole, but to a set of selected objects in a group only.

 

See also:

OPC Tags