Allows a continuous triggering of keyboard key press event position events
at a pre-defined rate, even if keyboard key state does not change.
In order to use this class, simply instantiate it by passing a parent
UI element from where the keyboard key are to be
captured and add a callback method to KeyboardKeyUdpate
(using the KeyboardKeyUpdateEventHandler delegate) that will process
the keyboard key updates.
Namespace: Ico.Windows.Media.Media3DAssembly: Ico3DControlsLibrary (in Ico3DControlsLibrary.dll) Version: 10.97.212.0 (10.97.212.00)
Syntax
C# |
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public class PeriodicKeyboardUpdates : PeriodicDataUpdates |
Visual Basic |
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Public Class PeriodicKeyboardUpdates _ Inherits PeriodicDataUpdates |
JScript |
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public class PeriodicKeyboardUpdates extends PeriodicDataUpdates |
Inheritance Hierarchy
System..::..Object
Ico.Windows.Media.Media3D..::..PeriodicDataUpdates
Ico.Windows.Media.Media3D..::..PeriodicKeyboardUpdates
Ico.Windows.Media.Media3D..::..PeriodicDataUpdates
Ico.Windows.Media.Media3D..::..PeriodicKeyboardUpdates