The Sphere3D type exposes the following members.
Properties
Name | Description | |
---|---|---|
BackMaterial |
Get or set the material for the back of the object
(Inherited from Primitive3D.) | |
CapBottom |
Set to true to cap the bottom of the sphere
| |
CapTop |
Set to true to cap the top of the sphere
| |
Children | Gets a collection of child Visual3D objects. (Inherited from ModelVisual3D.) | |
Content | Gets or sets the model that comprises the content of the ModelVisual3D. (Inherited from ModelVisual3D.) | |
CustomTile |
Get or set the number of UV tiles used custom tiling
(Inherited from Primitive3D.) | |
DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.) | |
Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) | |
DoubleSided | (Inherited from Primitive3D.) | |
HasAnimatedProperties | Gets a value that indicates whether this Visual3D has any animated properties. (Inherited from Visual3D.) | |
HeightSegments |
Get or set the number of divisions along the sphere's major axis
| |
Hemisphere |
Get or set the hemispheric value of the sphere.
| |
Hemisphere2 |
Get or set the second hemispheric value of the sphere.
| |
IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.) | |
Material |
Get or set the material for the object
(Inherited from Primitive3D.) | |
Radius |
Get or set the radius used for generating the sphere
| |
Sides |
Get or set the number of sides around the cone.
Higher numbers shade and render as true circles with Smooth selected.
Lower numbers create regular polygonal objects with Smooth off.
| |
SliceAngle |
Get or set the angle (in degrees) used to clip the sphere.
| |
TextureMapping |
Gets or sets the texture mapping.
(Inherited from Primitive3D.) | |
TextureMappingDirection |
Gets or sets the texture mapping direction.
(Inherited from Primitive3D.) | |
TileMode |
Get or set the tile mode to use for texture mapping
(Inherited from Primitive3D.) | |
Transform | Gets or sets the transform set on the ModelVisual3D. (Inherited from ModelVisual3D.) |