The Donut3D type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | BackMaterial |
Get or set the material for the back of the object
(Inherited from Primitive3D.) |
![]() | CapEnd |
Set to true to cap the bottom of the donut
|
![]() | CapStart |
Set to true to cap the top of the donut
|
![]() | Children | Gets a collection of child Visual3D objects. (Inherited from ModelVisual3D.) |
![]() | Content | Gets or sets the model that comprises the content of the ModelVisual3D. (Inherited from ModelVisual3D.) |
![]() | CustomTile |
Get or set the number of UV tiles used custom tiling
(Inherited from Primitive3D.) |
![]() | DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.) |
![]() | Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
![]() | DoubleSided | (Inherited from Primitive3D.) |
![]() | HasAnimatedProperties | Gets a value that indicates whether this Visual3D has any animated properties. (Inherited from Visual3D.) |
![]() | IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.) |
![]() | Material |
Get or set the material for the object
(Inherited from Primitive3D.) |
![]() | Radius |
Get or set the radius used for generating the donut
|
![]() | SectionRadius |
Get or set the radius used for the circular section of the donut
|
![]() | SectionSides |
Get or set the number of divisions of the donut's circular section
|
![]() | SideCurving |
Get or set a value giving the curving of each side of the donut. Value is a radial offset
of the central point of each side, where 0.0 is the default value (no curving applied).
|
![]() | SideCurvingPrecision |
Get or set the precision used to represent the curving of donut's sides (if requested)
|
![]() | Sides |
Get or set the number of sides of the donut.
Higher numbers shade and render as true circles with Smooth selected.
Lower numbers create regular donut objects with Smooth off.
|
![]() | SliceAngle |
Get or set the angle (in degrees) used to clip the donut.
|
![]() | TextureMapping |
Gets or sets the texture mapping.
(Inherited from Primitive3D.) |
![]() | TextureMappingDirection |
Gets or sets the texture mapping direction.
(Inherited from Primitive3D.) |
![]() | TileMode |
Get or set the tile mode to use for texture mapping
(Inherited from Primitive3D.) |
![]() | Transform | Gets or sets the transform set on the ModelVisual3D. (Inherited from ModelVisual3D.) |