The MapTerrain3D type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | BackMaterial |
Get or set the material for the back of the object
(Inherited from Primitive3D.) |
![]() | BordersDisplacement |
Get or set whether vertical random displacement is allowed for the terrain's borders too.
This property is meaningful only when the VerticalDisplacement
is non zero.
(Inherited from Terrain3D.) |
![]() | Children | Gets a collection of child Visual3D objects. (Inherited from ModelVisual3D.) |
![]() | Content | Gets or sets the model that comprises the content of the ModelVisual3D. (Inherited from ModelVisual3D.) |
![]() | CustomTile |
Get or set the number of UV tiles used custom tiling
(Inherited from Primitive3D.) |
![]() | DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.) |
![]() | Direction |
The direction normal to the terrain.
(Inherited from Terrain3D.) |
![]() | Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
![]() | DoubleSided | (Inherited from Primitive3D.) |
![]() | HasAnimatedProperties | Gets a value that indicates whether this Visual3D has any animated properties. (Inherited from Visual3D.) |
![]() | HeightMap |
Get or set the ImageSource used for automatic generation of the
terrain. The property VerticalDisplacement should be non zero.
(Overrides Terrain3D..::..HeightMap.) |
![]() | IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.) |
![]() | Length |
Get or set the height of the terrain
(Inherited from Terrain3D.) |
![]() | LengthSegments |
Get or set the number of divisions along each side of the terrain
(Inherited from Terrain3D.) |
![]() | Material |
Get or set the material for the object
(Inherited from Primitive3D.) |
![]() | RandomSeed |
Get or set the random seed used to generate the terrain
(Inherited from Terrain3D.) |
![]() | TextureMapping |
Gets or sets the texture mapping.
(Inherited from Primitive3D.) |
![]() | TextureMappingDirection |
Gets or sets the texture mapping direction.
(Inherited from Primitive3D.) |
![]() | TileMode |
Get or set the tile mode to use for texture mapping
(Inherited from Primitive3D.) |
![]() | Transform | Gets or sets the transform set on the ModelVisual3D. (Inherited from ModelVisual3D.) |
![]() | VerticalDisplacement |
Get or set the vertical random displacement for the terrain
(Inherited from Terrain3D.) |
![]() | Width |
Get or set the width of the terrain
(Inherited from Terrain3D.) |
![]() | WidthSegments |
Get or set the number of divisions along each side of the terrain
(Inherited from Terrain3D.) |