Determines what type of entity will the camera look at during its movement.
Namespace: Ico.Windows.Media.Media3DAssembly: Ico3DControlsLibrary (in Ico3DControlsLibrary.dll) Version: 10.97.212.0 (10.97.212.00)
Syntax
C# |
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public Ico3DControl..::..LookAtType LookAt { get; set; } |
Visual Basic |
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Public Property LookAt As Ico3DControl..::..LookAtType Get Set |
JScript |
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function get LookAt () : Ico3DControl..::..LookAtType function set LookAt (value : Ico3DControl..::..LookAtType) |