This is a list of percentage values such that the number of percentage
values in the list equals the number of objects this dynamic has been
applied to. Each element indicates the magnitude of the range for its
associated object. Ranges are calculated by starting at zero, and
adding each magnitude to get the next range (the total of the magnitudes
should be 1.0.
So for example, the frameranges list:
0.25, 0.25, 0.5 means: 0%-25%, 25%-50%, 50%-100%. Each value in the
list indicates when each static object associated with this dynamic will
be shown.
For the analog behavior of this dynamic, these ranges are
applied to the analog value of the primary datasource of the dynamic.
For the discrete state behavior of this dynamic, these ranges are used
to subdivide the time duration of the animation.
If the framedistribution
list is empty (default value), the ranges are assumed to be equally
divided over the child static objects.
Namespace: Ico.GwxAssembly: GwxRuntimeCore (in GwxRuntimeCore.dll) Version: 10.97.212.0 (10.97.212.00)
Syntax
C# |
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public DoubleCollection FrameDistribution { get; set; } |
Visual Basic |
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Public Property FrameDistribution As DoubleCollection
Get
Set |
JScript |
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function get FrameDistribution () : DoubleCollection
function set FrameDistribution (value : DoubleCollection) |
See Also