Normalizes v if |v| > 0.
This normalization is slightly different from Vector3D.Normalize. Here
we just divide by the length but Vector3D.Normalize tries to avoid
overflow when finding the length.
Namespace: Ico.Windows.Media.Media3DAssembly: Ico3DControlsLibrary (in Ico3DControlsLibrary.dll) Version: 10.97.212.0 (10.97.212.00)
Syntax
C# |
---|
public static bool TryNormalize(
ref Vector3D v
) |
Visual Basic |
---|
Public Shared Function TryNormalize ( _
ByRef v As Vector3D _
) As Boolean |
JScript |
---|
public static function TryNormalize(
v : Vector3D
) : boolean |
Parameters
- v
- Type: System.Windows.Media.Media3D..::..Vector3D%
The vector to normalize
Return Value
'true' if v was normalized
See Also