Create a new GwxStateSelector dynamic for each of the selected objects

Namespace: Ico.Gwx
Assembly: Gwx3DControl (in Gwx3DControl.dll) Version: 10.97.212.0 (10.97.212.00)

Syntax

C#
public GwxStateSelector CreateStateSelectorDynamic(
	ICollection targetObjects,
	bool invokeEditUI
)
Visual Basic
Public Function CreateStateSelectorDynamic ( _
	targetObjects As ICollection, _
	invokeEditUI As Boolean _
) As GwxStateSelector
JScript
public function CreateStateSelectorDynamic(
	targetObjects : ICollection, 
	invokeEditUI : boolean
) : GwxStateSelector

Parameters

targetObjects
Type: System.Collections..::..ICollection
the objects that will become part of the dynamic
invokeEditUI
Type: System..::..Boolean
True to start the on-screen edit user-interface for the new dynamic (if available).

Return Value

The array of GwxStateSelector dynamics that has been created

See Also