Represents a 3D terrain.
The Terrain3D..::..Segment type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| Terrain3D..::..Segment |
Creates a segment defined by the two specified points.
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Methods
| Name | Description | |
|---|---|---|
| Equals(Object) |
Override for equals
(Overrides ValueType..::..Equals(Object).) | |
| Equals(Terrain3D..::..Segment) |
Gets whether this segments is logically equal to the given segment.
| |
| GetHashCode |
Overrides GetHashCode()()()().
(Overrides ValueType..::..GetHashCode()()()().) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Operators
| Name | Description | |
|---|---|---|
| Equality |
Compares two Terrain3D..::..Segments for equality.
| |
| Inequality |
Compares two Terrain3D..::..Segments for inequality.
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Fields
| Name | Description | |
|---|---|---|
| PointA |
Gets or sets the origin point of the segment.
| |
| PointB |
Gets or sets the ending point of the segment.
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