Represents a 3D terrain.
The Terrain3D..::..Segment type exposes the following members.
Constructors
Name | Description | |
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![]() | Terrain3D..::..Segment |
Creates a segment defined by the two specified points.
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Methods
Name | Description | |
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![]() | Equals(Object) |
Override for equals
(Overrides ValueType..::..Equals(Object).) |
![]() | Equals(Terrain3D..::..Segment) |
Gets whether this segments is logically equal to the given segment.
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![]() | GetHashCode |
Overrides GetHashCode()()()().
(Overrides ValueType..::..GetHashCode()()()().) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Operators
Name | Description | |
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![]() ![]() | Equality |
Compares two Terrain3D..::..Segments for equality.
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![]() ![]() | Inequality |
Compares two Terrain3D..::..Segments for inequality.
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Fields
Name | Description | |
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![]() | PointA |
Gets or sets the origin point of the segment.
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![]() | PointB |
Gets or sets the ending point of the segment.
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