Spatial subdivision structure for maintaining objects in 3D space
with the possibility to dynamically add/remove them and to find
objects at particular positions.
The Octree<(Of <(<'T>)>)>..::..Node generic type exposes the following members.
Constructors
Name | Description | |
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![]() | Octree<(Of <(<'T>)>)>..::..Node |
Initializes octree node.
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Methods
Name | Description | |
---|---|---|
![]() | Dispose |
Disposes the node.
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![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Properties
Name | Description | |
---|---|---|
![]() | Area |
Spatial area covered by the node.
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![]() | Children |
Child nodes.
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![]() | Elements |
List of contained elements.
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![]() | Parent |
Parent node (NULL in case of root node).
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