Animating 3D Views at Runtime

The Camera button in the View section on the 3D Home ribbon is used for saving views in a 3D scene. In this case, a saved view in 3D is like a saved view anywhere else in GENESIS64—it is a saved location in a scene that you want to be able to go to easily during configuration of the scene or that you want runtime users to be able to access quickly during runtime.

 

For example, if a scene includes a room full of machines, you might save a view of each machine’s controls and gauges and dials. Then in runtime, users can right-click the 3D view and select any other view they want to go to. 3D animation takes the user to that scene in a movie-like sequence. The animation helps the user locate the view in the overall scene. However, you can turn off the animation feature so that views simply display without the camera simulating movement from one part of the scene to another. View menu options are described below.

 

Camera button menu options:

See also:

Using Camera Views for 3D Objects

Introduction to GraphWorX64 3D

Features of 3D Content

3D Case Studies