Animating 3D Objects Using Dynamics

In GraphWorX64, 3D graphics themselves would be nothing if it weren’t for the data behind them that animate the graphics in runtime. In 3D, you use dynamics to animate objects. There are two types of animation: data-driven and time-based.

Combining the two types in any animation gives you the control you need for the three-dimensional human-machine interface over the fourth dimension of time. The dynamics that you use to animate displays are located on the 3D Dynamics ribbon, 2D Dynamic ribbon, and on the Dynamics Pane Toolbar. You can add one dynamic action to an object, or several dynamic actions can create a multi-step dynamic.

For example, you can:

For ways to get started with 3D dynamics, refer to Adding a 3D Dynamic.

 

See also:

Introduction to GraphWorX64 3D

Features of 3D Content

The 3D Learning Center